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Digital art master class
Yksittäinen kurssi
The course is designed to give a wide perspective of terms and practices in digital art and visual culture regarding concepts of game aesthetics and visual narrative. It presents multidisciplinary and cross-media framework of the study engaged by various cases from game development practices.
Course contents
- Historical aspect of digital art and game aesthetics – framing the debate.
- 2D concept art – why do we need concept art and pre-production phase?
- Visual narrative – pictures do talk.
- From concept to “object”, from object to “life” (2D and 3D development).
- How to know which art style(s) is the right one for your project/vision?
- Interactive side of an art creation – when things start to move on the screen.
- We all make mistakes – what to have in mind in order to avoid most common mistakes in visual design and representations.
Learning outcomes
By the end of the course the student is familiar with the basic theories of art production and is aware of the current practices in digital art production and what practices are present in game development processes.
Teaching methods
Lectures and assignments (with schedule).
More information in the University of Turku study guide.
You can get a digital badge after completing this course.
Vastuuopettaja
Turun yliopisto
Natasha Skult
nabutr(at)utu.fi
Hakua koskevat kysymykset
FITech-verkostoyliopisto
Fanny Qvickström, Opintoasioiden suunnittelija
info(at)fitech.io
Hakuaika on päättynyt
Aihe:
Digitalisaatio
Kurssikoodi:
TKO_5739
Opintopisteet
5 ECTS
Hinta:
0 €
Kurssin taso:
Kurssin ajankohta:
14.3.–22.5.2022
Viimeinen hakupäivä:
Hakuaika on päättynyt
Vastuuyliopisto:
Turun yliopisto
Kuka voi hakea:
Aikuisopiskelija,
Tutkinto-opiskelija
Tutkinto-opiskelija
Toteuttamistapa:
Lähiopetus
Opetuskieli:
Englanti
Esitietovaatimukset:
Aikaisempaa tietämystä tai kokemusta taidetuotannoista ei vaadita.