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Device-agnostic design

Individual course

This course will teach you what device-agnostic design is, what has led to the emergence of device-agnostic design, and what the present issues and challenges in device-agnostic design are.

The focus is on hands-on practice, where you will learn to design, implement, and test applications that work on multiple devices. When working on software, we use Dart and Flutter, a modern programming language and a modern framework for building software for multiple devices from a single codebase.

Course contents

  • Methodologies and evolution of device-agnostic design, including how software has been designed and developed for the wide variety of devices in the past.
  • How software is designed and developed for the multitude of devices in the present.
  • How software will (likely) be designed and developed for the plethora of devices in the future.

Learning outcomes

After the course, the student

  • knows the broad history and evolution of designing and developing software for a wide range of devices
  • understands the principles of designing user interfaces and interactions for a variety of devices
  • can evaluate the capabilities and commonalities of different devices and can identify key challenges in designing and developing device-agnostic software for different devices
  • understands the concept of device-agnostic design and can apply software development techniques for device-agnostic design
  • can design, create, reflect on, and evaluate applications that work on multiple devices

Course material

The course uses open source software (mainly Dart and Flutter). Online materials available at https://fitech101.aalto.fi/device-agnostic-design/

Completion methods

Course assignments including exercises, readings and projects.

You can get a digital badge after completing this course.

mobile applications, mobiilisovellukset

Responsible teacher

Aalto University
Arto Hellas, Senior university Lecturer
Start here
Start here
Category:
ICT studies
Topics:
Programming,
User interfaces and usability,
Web programming
Course code:
CS-E4270
Study credits:
5 ECTS
Price:
0 €
Course level:
Teaching period:
Continuously on-going
Application deadline:
Continuously on-going
Host university:
Aalto University
Who can apply:
Adult learner,
Degree student
Teaching method:
Online
Teaching language:
English
General prerequisites:
Basic knowledge of programming and programming environments.
Course suitable for:
People interested in building applications that work on multiple devices.
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