Fundamentals of game development
Are you interested on understanding how the games industry works, and how game development differs from software development?
This course offers an insight into game development, game design principles and the most common games-related technologies, including aspects such as gamification, serious games and gameful design.
In this course we dive into games industry-specific areas such as game design, game engines, usability, user experience and games from the viewpoint of business. Additionally, concepts which affect the software design, such as gamification or playful design, or games with additional purposes, serious games, are examined and explained. Please observe that this course expects the student to be a proficient programmer with at least one object-oriented programming language, and that the course requires the students to be able to familiarize themselves with new tools and technologies independently.
This is a 6 credit course which means it requires about 156 hours of work to complete. The course can be completed entirely in the LUT Moodle online environment.
Get to know the course details here (PDF).
You can get a digital badge after completing this course.
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