Back to all courses

Gamification

Individual course

Learning outcomes:

The course gives a broad overview of how games and game-related technologies shape our lives. The course enables the student to understand and analyse the pervasiveness of games and game-related technologies in different domains of culture and society, how they affect and shape our behaviors and interactions with the world.

After completing the course, the students has an overview of e.g. the following topics:

  • Relevant terminology and background of gamification
  • Theoretical background, e.g. psychological and behavior change related aspects of gamification
  • Design aspects related to gamification
  • Topical areas of virtual and game economies
  • eSports and other forms of games as work
  • Gamification of media, health and education
  • AR and VR technologies

Course requirements:

Course lectures, weekly lecture diaries, weekly peer reviewing of lecture diaries, final essay

More information in Tampere University’s study guide.

Further information about the studies

Tampere University
Teemu Rauhala
teemu.rauhala(at)tuni.fi

Responsible teacher

Tampere University
Juho Hamari
juho.hamari(at)tuni.fi

Contact person for applications

FITech
Pilvi Lempiäinen , Service designer
pilvi.lempiainen(at)fitech.io
Start the application process
Start the application process
Category:
ICT Studies
Topic:
Game development
Course code:
TIE-40306
Credits:
5 ECTS
Teaching period:
7.1.–31.5.2020
Application deadline:
16.12.2019
Host university:
Tampere University
Study is open for:
Adult learner,
Degree student
Level of studies:
Basic
Teaching methods:
Blended
Place of contact learning:
Tampere
Language:
English