Student Type: Degree student
5G Hack the Mall
Participate in Aalto University’s 5G Hack the Mall summer course and search for recipes for success in 5G services together with top companies, lecturers and mentors! 5G Hack the Mall (6 ECTS) is an open for all facilitated online course where students learn the basics of 5G and its use cases, and develop ideas for
FITech 101: Mobiilisovellukset ja niiden luominen
Tämä kurssi on osa FITech 101: Digi & Data -kokonaisuutta. Opi, miten mobiilisovelluksia luodaan! Haluatko tietää, miten mobiililaitteissa toimivia ohjelmia tehdään ja miten ne poikkeavat verkossa tai tietokoneissa olevista ohjelmista? Tällä kurssilla tutustutaan tarkemmin Flutter-sovelluskehykseen. Kurssin aiheita ovat mm. työskentely-ympäristön pystyttäminen, widgetit ja asemointi sekä rajapintojen käyttö. Kurssin käytyäsi tiedät mitä mobiilisovellukset ovat ja tiedät
Introduction to sustainable digital life
The Introduction to sustainable digital life MOOC is a part of the master’s programme in Sustainable Digital Life. The course introduces the main themes of the Sustainable Digital Life programme. The course consists of topical online lectures, reading materials and written assignments. The course consists of the following themes: Learning outcomes After completing the Introduction
Artificial intelligence & cybersecurity
In this MOOC, you will be introduced with basic concepts of cybersecurity and AI. Course contents You will learn what Artificial Intelligence (AI) and Cybersecurity are, how these two are related and in what way these two complement each other. You will also understand cybersecurity threat landscape, AI’s applications and how these applications are transforming
Olio-ohjelmoinnin perusteiden harjoitustyö
Tälle kurssille haetaan avoimen yliopiston kautta. Tämä harjoitustyökurssi liittyy Olio-ohjelmoinnin perusteet -kurssiin. Lisätietoja Turun yliopiston opinto-oppaassa. Jos sinulla on kysyttävää opinnoista, olethan suoraan yhteydessä avoimeen yliopiston opintoneuvontaan.
Digital art master class
The course is designed to give a wide perspective of terms and practices in digital art and visual culture regarding concepts of game aesthetics and visual narrative. It presents multidisciplinary and cross-media framework of the study engaged by various cases from game development practices. Course contents Learning outcomes By the end of the course the
Interactive storytelling
The course focuses on the four partakers of interactive storytelling: the platform, the designer, the interactor, and the storyworld. When constructing a platform, the problem is to select an appropriate approach from tightly controlled to emergent storytelling. On this platform, the designer is then responsible for creating the content (e.g. characters, props, scenes and events)
Introduction to ultra reliable and low latency communications (URLLC)
Max amount of FITech students: 1 000 Ultra Reliable and Low Latency Communications (URLLC) is a new service class introduced in 5G wireless system for latency sensitive applications like factory automation, autonomous driving, and remote surgery. The ability to deliver URLLC services wirelessly opens the door to a vast set of applications, which were so
Machine learning
Course contents Learning outcomes After completing the course, the students Teaching methods The course follows a schedule and includes lectures, self study, assignments, and a project work. The lectures are available online. Teaching times on campus: Lectures: Exercises: Exam: Workload Approx. 134 hours of work divided into: Completion methods Assignments, project work and an exam
Functional programming
Course contents Learning outcomes After completing the course, the student knows the basic programming structures for functional programming and is able to write programs in a functional programming language. is aware of the benefits of functional programming style and can solve problems in the functional programming way. Teaching schedule Self-study. Possibility to consult the teacher