Student Type: Degree student

  • Electrical measurement principles FITech 1–5 ECTS

    Course contents This course introduces units of measures, standards of measures, analysis of errors, most commonly used analog and digital measuring methods, equipment and electrical safety regulations. Learning outcomes After completing the course, the student is able to Course material All course material including the video material and virtual laboratory exercises are available through Moodle.

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  • Electric drives

    This course is intended as a first course on electric machine drives. The basics of mechanics as well as selection of components (motor and converter) are covered. During the course, modelling and control concepts are introduced using a DC machine and a surface-mounted permanent-magnet synchronous machine (PMSM) as example machines. Other AC machine types are

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  • Energy efficiency in embedded systems (Special course in electronic design)

    Max amount of FITech students: 15 Persons without a valid study right at a Finnish university or university of applied sciences have preference to this course. The course covers the energy consumption of an embedded SoC (processor, memory, analog, power management, SW, but excluding sensors and radio), both the individual components and their cross-effects. The

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  • Introduction to the Internet of Things

    Understand and learn the fundamental concepts and key enablers of the #IoT, and how to design #IoT applications. #unihelsinki The Internet of Things (IoT) is an extension of Internet connectivity into everyday objects and physical devices. Initially, IoT focused on adding connectivity to everyday objects, e.g., one of the earliest examples of IoT devices was

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  • FITech Hydrogen project course

    The FITech Hydrogen project course aims to teach both course students and participating companies to understand the business opportunities and challenges of the hydrogen economy. In the course, students suggest practical solutions for the various real-life challenges of companies working in the hydrogen economy. At the same time, students will develop their transferable skills such

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  • VR systems and humans

    Virtual reality (VR) technology transports us to real or synthetic places that may be inaccessible, breathtaking, complex beyond our wildest imagination, or just simple and relaxing. Applications include entertainment, social interaction, virtual travel, remote training, architectural walkthroughs, cultural appreciation, and learning enhancement. Although VR has been around for decades, it always came with a high

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  • Simulations and tools for telecommunications 1 ECTS

    In this course you will learn basics about the wireless communication channel, how the system performance can be evaluated, about different simulation levels and simulation as a process. You will get short introduction to some simulation software like Matlab, Simulink, OPNET, CST and/or ADS without practical simulations. Course contents Learning outcomes After the course, the

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  • Cryptographic systems and their weaknesses

    The course teaches the basic concepts of cryptography from an applied engineering perspective and shows how the implementations of these cryptographic concepts have failed over the years. Course contents Basic concepts of cryptography, definitions and concepts of cryptographic security and testing these through programming. Showing different cryptographic weaknesses and demonstrating different implementations of these through

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  • Johdatus todennäköisyyslaskentaan ja tilastolliseen päättelyyn

    Kurssisisältö Osaamistavoitteet Kurssin käytyään opiskelija Opetustavat Lisätietoja Tampereen yliopiston kurssisivulla. Tämän kurssin suorituksesta on mahdollista saada digitaalinen suoritusmerkki.

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  • Introduction to XR systems

    The course provides you with an overview of XR hardware, XR systems software and a high level overview of human physiology, neuroscience, and human perception in relation to XR hardware and software. The practical part consists of homework assignments where you learn to build an XR experience with Unity. Course contents Learning outcomes After having

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