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Gamification: Theory, practice and design
Individual course
This course examines gamification the theoretical understanding of gamification, the practical use of gamification as well as the design behind gamification. The course is divided into two parts: a series of lectures on four principal areas of gamification followed by a series of seminars in which students work in groups and select a topic for further investigation.
The course is designed to deepen knowledge on the theory, practice and design of gamification, enabling students to gain expertise on how gamification can be defined, theorised and designed as well as how it manifests in technology, culture and organisations.
More information in Tampere University’s study guide.
You can get a digital badge after completing this course.
pelillistäminen, e-urheilu, eurheilu
Further information about the studies
Tampere University
Teemu Rauhala , ICT coordinator
teemu.rauhala(at)tuni.fi
Responsible teacher
Tampere University
Juho Hamari
juho.hamari(at)tuni.fi
Contact person for applications
FITech
Monica Sandberg , Study services designer
monica.sandberg(at)fitech.io
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Category:
ICT Studies
Topics:
Game development,
Software engineering
Software engineering
Course code:
HTI.610
Credits:
5 ECTS
Price:
0 €
Level:
Teaching period:
8.3.–31.5.2021
Application deadline:
1.3.2021
Host university:
Tampere University
Study is open for:
Adult learner,
Degree student
Degree student
Teaching methods:
Blended
Place of contact learning:
Tampere
Language:
English