Max amount of FITech students: 20
Persons without a valid study right to a Finnish university have preference to this course.
Mastering the prerequisite skills is very important in order to complete this course. Please list your preliminary knowledge in your application.
Course content: Geometric modelling, visual simulation, shading and lighting, ray tracing, the real-time graphics pipeline and mathematical foundations of computer graphics.
- Basic understanding of modern computer graphics as a whole (modeling, animation, rendering) and ability to implement a number of practical algorithms in C++
- Understanding of how the graphics processor (GPU) works
- Hands-on connection to significant applications through guest lectures
- Concrete uses for mathematics learned in earlier classes
More information on Aalto University’s WebOodi course page.
You can get a digital badge after completing this course.
Further information about the studies
Contact person for applications