Language: English
Accessible documents
During this course, the student will modify a document to make it more accessible. Course contents The module teaches how to make documents accessible and what kind of methods are available. The module introduces for example how to make accessible tables, images, footnotes, and charts. Learning outcomes After completing the course, the student will Course…
Trends in accessibility research
From designing for disability to designing for abilities and for augmenting human capabilities, this thematic module takes a broader look at the trends in research on accessibility. The main focus is on the ideas, designs, prototypes, and products of the 21st century. Course contents The course will introduce ongoing research on topics such as cyborgs,…
Accessible AI
This course briefly introduces the student to artificial intelligence (AI) and some of the ways in which AI is used to empower people with disabilities. Course contents Lectures focus on three cases: AI can empower people with disabilities but there are also concerns about the diversity, inclusiveness, and accessibility of AI, which are also briefly…
Web accessibility II (content)
The course introduces guidelines and other standards related to web accessibility, such as Web Content Accessibility Guidelines (WCAG). Course contents The course explains the web accessibility principles (POUR), but focuses on the content to make it readable and understandable, including requirements that address cognitive accessibility. Learning outcomes After completing the course, the student will be…
Web accessibility I (technical)
The course introduces guidelines and other standards related to web accessibility, such as Web Content Accessibility Guidelines (WCAG). Course contents The course explains the web accessibility principles (POUR), but focuses on technical specifications, primarily explaining the WAI-ARIA, the Accessible Rich Internet Applications suite of web standards. Learning outcomes After completing the course, the student will…
Speech and audio to text
The course covers the basic principles and methods of translating speech and audio to text. Course contents Both human-led methods and automatic technologies are introduced, including audio captioning, print interpreting, speech recognition, re-speaking. Learning outcomes After completing the course, the student will Course material All materials can be found from Digicampus Moodle. The course key…
Entertainment and accessibility
The course will introduce the requirements and considerations for accessible entertainment, including going to a theater or museum, and watching a movie. Course contents As a part of this module, students will watch an accessible movie on YouTube and share their experiences in a learning diary reflecting on the many considerations and elements required to…
Audio description of art
The course familiarises the student with the audio description (AD) of artistic products and venues of different kinds: art galleries, museums, and theatre plays. Course contents The module introduces the production processes and the basic principles and guidelines for this type of AD and familiarises the student with authentic examples of AD in museums around…
Games, gamification, serious games and accessibility
This course focuses on accessibility in games and VR experiences. Course contents The course briefly introduces basics of visual accessibility, and some of the needs of individuals with different visual needs. Next, the lecture provides two main discussion points: Learning outcomes After completing this thematic module, the student will know how and why many games…
Speech to text (subtitling)
The course covers the basic principles and methods of translating speech to text. Course contents Both human-led methods and automatic technologies are introduced, including subtitling/captioning, print interpreting, speech recognition, re-speaking. Learning outcomes After completing the course, the student will Course material All materials can be found from Digicampus Moodle. The course key is ”20methods21”. Completion…